Chris TottenZen and the art of retro level design in “Kudzu”Follow me on this deep-dive into designing a dungeon with elements of 2D Zelda and Metroid games to hone my process for 2D level design.Dec 14, 20202Dec 14, 20202
Chris TottenBlatherCade postmortem — thoughts on running a game festival in Animal Crossing’s museumI teach game development and animation at Kent State University in Ohio, which like so many schools shut down in-person instruction due to…May 11, 2020May 11, 2020